CSANM 460R

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Video Game Production 2

Computer Science College of Physical and Mathematical Sciences

Course Description

Second half of the video game production capstone. Polish stage of production. Learning how to complete a slice of a high-quality interactive experience as a team. Refining latter-end production game-making principles, including texturing, animation, FX, lighting, tool applications, AI, UI, and gameplay mechanic refinement.\n

When Taught

Winter.

Min

3

Fixed/Max

3

Fixed

3

Fixed

3

Other Prerequisites

Junior or senior status.